Created using PCGen 5.9.4-Alpha on Aug 20, 2006

Brian Holt (Bartender) Uurthbook Lawful Evil 25 Click for Bio
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Expert5 10000 Human Medium / 5 ft. 0' 0" 0 lbs. Normal
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
5 15000 0 Male ,
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
10 +0 10 +0
DEX
Dexterity
10 +0 10 +0
CON
Constitution
13 +1 13 +1
INT
Intelligence
14 +2 14 +2
WIS
Wisdom
16 +3 16 +3
CHA
Charisma
9 -1 9 -1

WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
24




  
Walk 30 ft.
AC
Armour Class
12 : 12 : 12 = 10 + 0 + 0 + 0 + 0 + 0 + 2
0 +0 0  
TOTAL FLAT TOUCH BASE ARMOR
BONUS
SHIELD
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
TEMP
INITIATIVE
Modifier
+0 = +0 + +0
TOTAL DEX MISC
BASE ATTACK
Bonus
+3

SKILLS MAX
RANKS
8/4
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
  Appraise INT 8 = 2
+ 6.0
+ 0
  Balance DEX 0 = 0
+ 0.0
+ 0
  Bluff CHA 5 = -1
+ 6.0
+ 0
  Climb STR 0 = 0
+ 0.0
+ 0
  Concentration CON 1 = 1
+ 0.0
+ 0
  Craft (Untrained) INT 2 = 2
+ 0.0
+ 0
  Diplomacy CHA 9 = -1
+ 6.0
+ 4
  Disguise CHA 1 = -1
+ 0.0
+ 2
  Escape Artist DEX 0 = 0
+ 0.0
+ 0
  Forgery INT 2 = 2
+ 0.0
+ 0
  Gather Information CHA 9 = -1
+ 8.0
+ 2
  Heal WIS 3 = 3
+ 0.0
+ 0
  Hide DEX 0 = 0
+ 0.0
+ 0
  Intimidate CHA 1 = -1
+ 0.0
+ 2
  Jump STR 0 = 0
+ 0.0
+ 0
  Knowledge (Local) INT 10 = 2
+ 8.0
+ 0
  Listen WIS 13 = 3
+ 8.0
+ 2
  Move Silently DEX 0 = 0
+ 0.0
+ 0
  Profession (Tavern Keeper) WIS 11 = 3
+ 8.0
+ 0
  Ride DEX 0 = 0
+ 0.0
+ 0
  Search INT 4 = 2
+ 2.0
+ 0
  Sense Motive WIS 9 = 3
+ 6.0
+ 0
  Speak Language(Giant, Draconic, Dwarven, Elven) 4 = 0
+ 4.0
+ 0
  Spot WIS 13 = 3
+ 8.0
+ 2
  Survival WIS 3 = 3
+ 0.0
+ 0
  Swim STR 0 = 0
+ 0.0
+ 0
  Use Rope DEX 0 = 0
+ 0.0
+ 0
= Useable Untrained
SAVING THROWS TOTAL BASE ABILITY MAGIC EPIC MISC TEMPORARY CONDITIONAL
MODIFIERS
Fortitude
Constitution
+2 = +1 + +1 + +0
+ +0
+ +0
+
Reflex
Dexterity
+1 = +1 + +0 + +0
+ +0
+ +0
+
Will
Wisdom
+7 = +4 + +3 + +0
+ +0
+ +0
+
TOTAL BASE ATTACK STAT SIZE EPIC MISC TEMP
MELEE
ATTACK BONUS
+3 = +3
+ +0 + +0
+ +0
+ +0
+
RANGED
ATTACK BONUS
+3 = +3
+ +0 + +0
+ +0
+ +0
+
GRAPPLE
ATTACK BONUS
+3 = +3
+ +0 + +0
+ +0
+ +0
+
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+3
1d3
20/x2

Club
HAND TYPE SIZE CRITICAL
Carried
B
M
20/x2
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Bonus +3
-1
+3
-3
-1
-7
 Dam 1d6
1d6
1d6
1d6
1d6
1d6
  Range 10 ft.'
20 ft.'
30 ft.'
40 ft.'
50 ft.'
 Bonus +4
+2
+0
-3
-5
 Dam 1d6+1 1d6+1 1d6+1 1d6 1d6
 Ammunition Used
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
 Special Properties
 

Crossbow, Light
HAND TYPE SIZE CRITICAL
Carried
P
M
19-20/x2
  Range 30 ft.'
80 ft.'
160 ft.'
240 ft.'
320 ft.'
 Bonus +4
+3
+1
-1
-3
 Dam 1d8+1 1d8 1d8 1d8 1d8
 Ammunition Used
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
 Special Properties
 

1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand.

PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.

Created using PCGen 5.9.4-Alpha on Aug 20, 2006

EQUIPMENT
ITEM LOCATION QTY WT. COST
 Bolts, Crossbow (10)
Carried
1
1
1
 Club
Carried
1
3
0
 Crossbow, Light
Carried
1
4
35
 Dagger
Carried
1
1
2
 Dagger, Punching
Equipped
1
1
2
ITEM LOCATION QTY WT. COST
 Grapple
Equipped
1
0
0
 Outfit (Artisan's)
Equipped
1
4
0
 Ring of Protection +2
Equipped
1
0
8000
 Unarmed Strike
Equipped
1
0
0
TOTAL WEIGHT CARRIED/VALUE   10 lbs. 8040 gp
WEIGHT ALLOWANCE
Light 33 Medium 66 Heavy 100

MONEY

Dagger
HAND TYPE SIZE CRITICAL
Carried
PS
M
19-20/x2
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Bonus +3
-1
+3
-3
-1
-5
 Dam 1d4
1d4
1d4
1d4
1d4
1d4
  Range 10 ft.'
20 ft.'
30 ft.'
40 ft.'
50 ft.'
 Bonus +4
+2
+0
-3
-5
 Dam 1d4+1 1d4+1 1d4+1 1d4 1d4
 Ammunition Used
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
 Special Properties
 

*Dagger, Punching
HAND TYPE SIZE CRITICAL
Primary
P
M
20/x3
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Bonus +3
-1
+3
-3
-1
-5
 Dam 1d4
1d4
1d4
1d4
1d4
1d4
 Special Properties  

*Grapple
HAND TYPE SIZE CRITICAL
Equipped

M
none/x0
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Bonus +3
+3
+3
+3
+3
+3
 Dam 0
0
0
0
0
0
 Special Properties  

*Unarmed Strike
HAND TYPE SIZE CRITICAL
Equipped
B
M
20/x2
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Bonus +3
+3
+3
+3
+3
+3
 Dam 1d3
1d3
1d3
1d3
1d3
1d3
 Special Properties  

LANGUAGES
Common, Draconic, Dwarven, Elven, Giant, Halfling, Orc
PROFICIENCIES
Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Gauntlet, Gauntlet (Spiked), Javelin, Longspear, Mace (Heavy), Mace (Light), Morningstar, Quarterstaff, Shortspear, Sickle, Sling, Spear, Spells(Ray), Unarmed Strike
SPECIAL ABILITIES
FEATS
NAME DESCRIPTION
Simple Weapon Proficiency You make attack rolls with simple weapons normally.

Created using PCGen 5.9.4-Alpha on Aug 20, 2006


Created using PCGen 5.9.4-Alpha on Aug 20, 2006

Notes
Character Sheet Notes