EQUIPMENT | ITEM | LOCATION | QTY | WT. | COST | Alchemst's Magnet (Small) (Magnet that attracts only precious metals.) | Pouch (Belt) (Small)
| 1
| 0.12
| 1100
| Pfvil's Spellbook (Small) ((Spellbook (Wizard's))) | Backpack (Small)
| 1
| 0.75
| 15
| Arcane Mark Bolts (Crossbow/20) (Small) (Bolts that do no damage but leave a permanent mark. (Permanent Paintballs), (Bolts (Crossbow/50))) | Carried
| 1
| -0.5
| 5
| Artisan's Tools (Trapmaking) (Small) | Backpack (Small)
| 1
| 1.25
| 5
| Backpack (Small) | Carried
| 1
| 0.5
| 2
| Bedroll (Small) | Carried
| 1
| 1.25
| 0.1
| Bell | Backpack (Small)
| 2
| 0
| 1
| Bolts (Crossbow/10) (Small) | Backpack (Small)
| 2
| 0.5
| 1
| Caltrops (Small) | Pouch (Belt) (Small)
| 3
| 0.5
| 1
| Candle | Backpack (Small)
| 4
| 0
| 0.01
| Case (Map or Scroll) (Small) | Backpack (Small)
| 1
| 0.12
| 1
| Chalk (1 piece) | Backpack (Small)
| 4
| 0
| 0.01
| Crossbow (Light) (Small) | Carried
| 1
| 2
| 35
| Crowbar (Small) | Backpack (Small)
| 1
| 1.25
| 2
| Dagger (Small) | Backpack (Small)
| 3
| 0.5
| 2
| Disguise Kit (Small) | Backpack (Small)
| 1
| 2
| 50
| Fishhook | Backpack (Small)
| 1
| 0
| 0.1
| Flint and Steel | Backpack (Small)
| 1
| 0
| 1
| Ink (1 Oz. Vial) | Backpack (Small)
| 3
| 0
| 8
| | ITEM | LOCATION | QTY | WT. | COST | Inkpen | Backpack (Small)
| 3
| 0
| 0.1
| Leather (Small) | Equipped
| 1
| 7.5
| 10
| Magnifying Glass (a +2 circumstance bonus on Appraise checks involving any item that is small or highly detailed.) | Backpack (Small)
| 1
| 0
| 100
| Masterwork Silver Dagger (Small) (10hp/inch and 8 hardness) | Carried
| 1
| 0.5
| 322
| Mirror (Small/Steel) (Small) | Backpack (Small)
| 1
| 0.12
| 10
| Oil (1 Pt. Flask) (Small) | Backpack (Small)
| 3
| 0.25
| 0.1
| Outfit (Artisan's/Small) | Equipped
| 1
| 1
| 0
| Paper (Sheet) | Case (Map or Scroll) (Small)
| 10
| 0
| 0.4
| Parchment (Sheet) | Case (Map or Scroll) (Small)
| 10
| 0
| 0.2
| Pouch (Belt) (Small) | Carried
| 1
| 0.12
| 1
| Rapier (Small) | Equipped
| 1
| 1
| 20
| Rations (Trail/Per Day) (Small) | Backpack (Small)
| 7
| 0.25
| 0.5
| Sewing Needle | Backpack (Small)
| 1
| 0
| 0.5
| Signal Whistle | Pouch (Belt) (Small)
| 1
| 0
| 0.8
| Soap (Per Lb.) (Small) | Backpack (Small)
| 1
| 0.25
| 0.5
| Tanglefoot Bag (Small) | Pouch (Belt) (Small)
| 2
| 1
| 50
| Thieves' Tools (Small) | Backpack (Small)
| 1
| 0.25
| 30
| Waterskin (Small) | Carried
| 1
| 0
| 1
| TOTAL WEIGHT CARRIED/VALUE | 27 lbs. | 1859.18 gp | | |
WEIGHT ALLOWANCE | Light | 37 | Medium | 75 | Heavy | 112 | Familiar: Poe (Raven) | FORT: | +2 | REF: | +5 | WILL: | +4 | HP: | 8 | AC: | 15 | INIT: | +2 | Special: | Empathic Link, Improved Evasion (Ex), Share Spells | Masterwork Silver Dagger (Small)
| HAND | TYPE | SIZE | CRITICAL | Carried
| PS
| S
| 19-20/x2
| | 1H-P | 1H-O | 2H | 2W-P-(OH) | 2W-P-(OL) | 2W-OH | Bonus | +7
| +3
| +7
| +1
| +3
| -1
| Dam | 1d3
| 1d3-1
| 1d3
| 1d3
| 1d3
| 1d3-1
| Range | 10 ft.'
| 20 ft.'
| 30 ft.'
| 40 ft.'
| 50 ft.'
| Bonus | +8
| +6
| +4
| +2
| +0
| Dam | 1d3 | 1d3 | 1d3 | 1d3 | 1d3 | Ammunition Used
| ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ | Special Properties
| 10hp/inch and 8 hardness
| *Rapier (Small)
| HAND | TYPE | SIZE | CRITICAL | Primary
| P
| S
| 18-20/x2
| | 1H-P | 1H-O | 2H | 2W-P-(OH) | 2W-P-(OL) | 2W-OH | Bonus | +6
| +2
| +6
| +0
| +2
| -4
| Dam | 1d4+1
| 1d4
| 1d4+1
| 1d4+1
| 1d4+1
| 1d4
| Special Properties |
| | LANGUAGES | Common, Dwarven, Gnome, Goblin, Halfling
| PROFICIENCIES | Club, Crossbow (Hand), Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Gauntlet, Gauntlet (Spiked), Javelin, Longspear, Mace (Heavy), Mace (Light), Morningstar, Quarterstaff, Rapier, Sap, Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Ray), Sword (Short), Unarmed Strike
| SPECIAL ABILITIES | +1 racial bonus on all saving throws, +2 morale bonus on saving throws against fear, Evasion (Ex), Sneak Attack +1d6, Summon Familiar, Trapfinding | FEATS | NAME | DESCRIPTION | Alertness | You get a +2 bonus on all Listen checks and Spot checks. | Armor Proficiency (Light) | When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks. | Scribe Scroll | You can create a scroll of any spell that you know. | Simple Weapon Proficiency | You make attack rolls with simple weapons normally. | | | | | | | | | |
LEVEL 0 |
Acid Splash
| DC: 13
| Save: None
| Time: 1 standard action
| Duration: Instantaneous
| Rng: Close (25 ft.)
| Comp: V, S
| SR: No
| School: Conjuration
| ☐☐☐ |
Effect: Orb deals 1d3 acid damage.
| Source: SpellsA-B.rtf
|
Target Area: One missile of acid
|
Arcane Mark
| DC: 13
| Save: None
| Time: 1 standard action
| Duration: Permanent
| Rng: 0 ft.
| Comp: V, S
| SR: No
| School: Universal
| ☐☐☐ |
Effect: Inscribes a personal rune [visible or invisible].
| Source: SpellsA-B.rtf
|
Target Area: One personal rune or mark, all of which must fit within 1 sq. ft.
|
Dancing Lights
| DC: 13
| Save: None
| Time: 1 standard action
| Duration: 1 minute [D]
| Rng: Medium (110 ft.)
| Comp: V, S
| SR: No
| School: Evocation
| ☐☐☐ |
Effect: Creates torches or other lights.
| Source: SpellsD-E.rtf
|
Target Area: Up to four lights, all within a 10- ft.-radius area
|
Daze
| DC: 13
| Save: Will negates
| Time: 1 standard action
| Duration: 1 round
| Rng: Close (25 ft.)
| Comp: V, S, M
| SR: Yes
| School: Enchantment
| ☐☐☐ |
Effect: Humanoid creature of 4 HD or less loses next action.
| Source: SpellsD-E.rtf
|
Target Area: One humanoid creature of 4 HD or less
|
Detect Magic
| DC: 13
| Save: None
| Time: 1 standard action
| Duration: Concentration, up to 1 minutes [D]
| Rng: 60 ft.
| Comp: V, S
| SR: No
| School: Divination
| ☐☐☐ |
Effect: Detects spells and magic items within 60 ft.
| Source: SpellsD-E.rtf
|
Target Area: Cone-shaped emanation
|
Detect Poison
| DC: 13
| Save: None
| Time: 1 standard action
| Duration: Instantaneous
| Rng: Close (25 ft.)
| Comp: V, S
| SR: No
| School: Divination
| ☐☐☐ |
Effect: Detects poison in one creature or small object.
| Source: SpellsD-E.rtf
|
Target Area: One creature, one object, or a 5-ft. cube
|
Disrupt Undead
| DC: 13
| Save: None
| Time: 1 standard action
| Duration: Instantaneous
| Rng: Close (25 ft.)
| Comp: V, S
| SR: Yes
| School: Necromancy
| ☐☐☐ |
Effect: Deals 1d6 damage to one undead.
| Source: SpellsD-E.rtf
|
Target Area: Ray
|
Flare
| DC: 13
| Save: Fortitude negates
| Time: 1 standard action
| Duration: Instantaneous
| Rng: Close (25 ft.)
| Comp: V
| SR: Yes
| School: Evocation
| ☐☐☐ |
Effect: Dazzles one creature [-1 on attack rolls].
| Source: SpellsF-G.rtf
|
Target Area: Burst of light
|
Ghost Sound
| DC: 13
| Save: Will disbelief (if interacted with)
| Time: 1 standard action
| Duration: 1 rounds [D]
| Rng: Close (25 ft.)
| Comp: V, S, M
| SR: No
| School: Illusion
| ☐☐☐ |
Effect: Figment sounds.
| Source: SpellsF-G.rtf
|
Target Area: Illusory sounds
|
Light
| DC: 13
| Save: None
| Time: 1 standard action
| Duration: 10 minutes [D]
| Rng: Touch
| Comp: V, M/DF
| SR: No
| School: Evocation
| ☐☐☐ |
Effect: Object shines like a torch.
| Source: SpellsH-L.rtf
|
Target Area: Object touched
|
Mage Hand
| DC: 13
| Save: None
| Time: 1 standard action
| Duration: Concentration
| Rng: Close (25 ft.)
| Comp: V, S
| SR: No
| School: Transmutation
| ☐☐☐ |
Effect: 5-pound telekinesis.
| Source: SpellsM-O.rtf
|
Target Area: One nonmagical, unattended object weighing up to 5 lb.
|
Mending
| DC: 13
| Save: Will negates (harmless, object)
| Time: 1 standard action
| Duration: Instantaneous
| Rng: 10 ft.
| Comp: V, S
| SR: Yes (harmless, object)
| School: Transmutation
| ☐☐☐ |
Effect: Makes minor repairs on an object.
| Source: SpellsM-O.rtf
|
Target Area: One object of up to 1 lb.
|
Message
| DC: 13
| Save: None
| Time: 1 standard action
| Duration: 10 minutes
| Rng: Medium (110 ft.)
| Comp: V, S, F
| SR: No
| School: Transmutation
| ☐☐☐ |
Effect: Whispered conversation at distance.
| Source: SpellsM-O.rtf
|
Target Area: 1 creatures
|
Open/Close
| DC: 13
| Save: Will negates (object)
| Time: 1 standard action
| Duration: Instantaneous
| Rng: Close (25 ft.)
| Comp: V, S, F
| SR: Yes (object)
| School: Transmutation
| ☐☐☐ |
Effect: Opens or closes small or light things.
| Source: SpellsM-O.rtf
|
Target Area: Object weighing up to 30 lb. or portal that can be opened or closed
|
Prestidigitation
| DC: 13
| Save: See text
| Time: 1 standard action
| Duration: 1 hour
| Rng: 10 ft.
| Comp: V, S
| SR: No
| School: Universal
| ☐☐☐ |
Effect: Performs minor tricks.
| Source: SpellsP-R.rtf
|
Target Area: See text
|
Ray of Frost
| DC: 13
| Save: None
| Time: 1 standard action
| Duration: Instantaneous
| Rng: Close (25 ft.)
| Comp: V, S
| SR: Yes
| School: Evocation
| ☐☐☐ |
Effect: Ray deals 1d3 cold damage.
| Source: SpellsP-R.rtf
|
Target Area: Ray
|
Read Magic
| DC: 13
| Save: None
| Time: 1 standard action
| Duration: 10 minutes
| Rng: Personal
| Comp: V, S, F
| SR: No
| School: Divination
| ☐☐☐ |
Effect: Read scrolls and spellbooks.
| Source: SpellsP-R.rtf
|
Target Area: You
|
Resistance
| DC: 13
| Save: Will negates (harmless)
| Time: 1 standard action
| Duration: 1 minute
| Rng: Touch
| Comp: V, S, M/DF
| SR: Yes (harmless)
| School: Abjuration
| ☐☐☐ |
Effect: Subject gains +1 on saving throws.
| Source: SpellsP-R.rtf
|
Target Area: Creature touched
|
Touch of Fatigue
| DC: 13
| Save: Fortitude negates
| Time: 1 standard action
| Duration: 1 rounds
| Rng: Touch
| Comp: V, S, M
| SR: Yes
| School: Necromancy
| ☐☐☐ |
Effect: Touch attack fatigues target.
| Source: SpellsT-Z.rtf
|
Target Area: Creature touched
|
LEVEL 1 |
Color Spray
| DC: 14
| Save: Will negates
| Time: 1 standard action
| Duration: Instantaneous; see text
| Rng: 15 ft.
| Comp: V, S, M
| SR: Yes
| School: Illusion
| ☐☐☐ |
Effect: Knocks unconscious, blinds, and/or stuns 1d6 weak creatures.
| Source: SpellsC.rtf
|
Target Area: Cone-shaped burst
|
Shield
| DC: 14
| Save: None
| Time: 1 standard action
| Duration: 1 minutes [D]
| Rng: Personal
| Comp: V, S
| SR: No
| School: Abjuration
| ☐☐☐ |
Effect: Invisible disc gives +4 to AC, blocks magic missiles.
| Source: SpellsS.rtf
|
Target Area: You
|
Shocking Grasp
| DC: 14
| Save: None
| Time: 1 standard action
| Duration: Instantaneous
| Rng: Touch
| Comp: V, S
| SR: Yes
| School: Evocation
| ☐☐☐ |
Effect: Touch delivers 1d6 electricity damage.
| Source: SpellsS.rtf
|
Target Area: Creature or object touched
|
Silent Image
| DC: 14
| Save: Will disbelief (if interacted with)
| Time: 1 standard action
| Duration: Concentration
| Rng: Long (440 ft.)
| Comp: V, S, F
| SR: No
| School: Illusion
| ☐☐☐ |
Effect: Creates minor illusion of your design.
| Source: SpellsS.rtf
|
Target Area: Visual figment that cannot extend beyond four 10-ft. cubes + one 10-ft. cube/level [S]
|
True Strike
| DC: 14
| Save: None
| Time: 1 standard action
| Duration: See text
| Rng: Personal
| Comp: V, F
| SR: No
| School: Divination
| ☐☐☐ |
Effect: +20 on your next attack roll.
| Source: SpellsT-Z.rtf
|
Target Area: You
|
Unseen Servant
| DC: 14
| Save: None
| Time: 1 standard action
| Duration: 1 hours
| Rng: Close (25 ft.)
| Comp: V, S, M
| SR: No
| School: Conjuration
| ☐☐☐ |
Effect: Invisible force obeys your commands.
| Source: SpellsT-Z.rtf
|
Target Area: One invisible, mindless, shapeless servant
|
* = Domain/Specialty Spell |